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The project's repository is archived as part of the GitHub Archive Program. RogueLibs' code and the documentation will no longer be updated.

Extra Stuff

RogueLibs provides a couple of extra interfaces that you can use for any supported custom content hooks: IDoUpdate, IDoFixedUpdate. These interfaces correspond to the Update and FixedUpdate Unity methods (not directly, but through the game's Updater class).

IDoUpdate and IDoFixedUpdate

If you want to update your items/traits/effects/objects with Unity's Update or FixedUpdate, implement these interfaces:

public class MyCustomItem : CustomItem, IDoUpdate
{
public void Update()
{
/* ... */
}
}

The project's repository is archived as part of the GitHub Archive Program. RogueLibs' code and the documentation will no longer be updated.