(there was a lovecraftian-type story here that I wrote, but I was left unsatisfied with it, so I removed it; if you want, you can still find it and read it through GitHub's repo commit history)
Several weeks prior to the demo, I thought it'd be fun to play a bingo game, centered around SoR2's code. I came up with a bunch of spaces, about both the good and the bad code. I announced that in SoR's Discord, and started slowly revealing the spaces on the cards. At first, one space a day, and then two spaces per day, as the demo's release date approached.
Update (30/12/24): Ignore the "Directions are enums" space being checked on the left. At the time, I was just so happy to see an enum in the code, that I didn't even look at how that enum was used. I was not aware it was possible to misuse enums that badly...